AI and Teen Programming: How does it match up?
Image by Micah Miner
Digital Citizenship is key to creating a kind future society. If one can be respectful and caring in an anonymous field--nameless and faceless--and feel accountability regardless of their anonymity, then I find that to be promising for the world. With that being said, teaching Digital Citizenship to teens should be of the highest priority in our increasingly technological world. Can we trust AI with such an important task? We shall see!
For today's blog post, I prompted ChatGPT to create a program meant for a public library setting, for high schoolers in particular. This is what it generated in whole:
📚 Digital Citizenship Program for High Schoolers
Hosted by: [Your Library Name]
Program Title: “Digital YOU: Navigating the Online World with Confidence”
Target Age Group: Grades 9–12 (ages 14–18)
Duration: 4 weekly sessions (1.5–2 hours each)
🎯 Program Goals
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Teach teens to be responsible, respectful, and safe digital citizens.
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Encourage critical thinking about online behavior and media.
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Build awareness of digital footprints, privacy, and cyberbullying.
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Provide hands-on experience with tools and resources.
🗓️ Program Outline (4 Weeks)
Session 1: What is Digital Citizenship?
Topics Covered:
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Definition & importance of digital citizenship
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Rights & responsibilities online
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Digital footprints & online identity
Activities:
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Icebreaker: “What's your digital day?” (Students map out how they use the internet in a typical day)
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Group discussion: “Would you post that in real life?”
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Mini video & quiz: Common Sense Media video on digital footprint
Take-home Challenge:
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Google yourself and write a reflection: “What does the internet say about me?”
Session 2: Privacy, Security & Scams
Topics Covered:
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Protecting personal information
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Password safety
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Phishing & online scams
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Surveillance & data tracking
Activities:
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Interactive game: “Phishing Detective” (spot the scam emails)
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Build a strong password competition
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Library Tech Staff Q&A on data privacy
Take-home Challenge:
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Use a password manager or change weak passwords at home.
Session 3: Media Literacy & Fake News
Topics Covered:
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How to fact-check information
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Understanding bias and algorithms
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Spotting misinformation
Activities:
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Meme breakdown: Truth vs. exaggeration
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“News Detective” – a game where students investigate whether articles are real or fake
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Use tools like Snopes, Media Bias/Fact Check
Take-home Challenge:
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Find and report one piece of misinformation from social media
Session 4: Online Respect & Well-being
Topics Covered:
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Cyberbullying and digital drama
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Digital etiquette (netiquette)
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Screen time & mental health
Activities:
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Role-play scenarios: How to respond to online conflict
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Group brainstorm: “Rules for a Healthy Online Life”
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Guided journaling on social media and self-worth
Wrap-Up:
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Students create their own “Digital Citizenship Pledge”
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Certificates of completion + optional showcase of student reflections/posters
📋 Logistics & Materials Needed
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A/V setup (projector, screen, speakers)
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Computers or tablets (optional for activities)
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Printed worksheets, pledge templates
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Internet access
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Optional guest speakers (cybersecurity expert, mental health professional)
💡 Optional Add-Ons
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Parent Info Night: Tips for guiding teens online
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“Teen Tech Help” Table: Peer-to-peer support led by teen volunteers
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Poster or video contest: “What does a good digital citizen look like?”



Hi Kyra, I really enjoyed reading your blog! I agree that ChatGPT did a great job at creating a lesson plan. It gave a variety of options for programs catered toward teens! I noticed how Chat included key elements of digital citizenship, ice breakers and activities. I agree with you when you mention that the timeline it gave you, although useful, can be unrealistic when working with teens or just humans in general. I like how you are prepared to pivot if need be and really make this lesson plan work for you and your patrons!
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